Week In Review ( issue.i )
›› ( Posted by: dystopia ) :: ( Posted On: March 14th, 2010 )


Welcome to the first issue of Cyberpunk Nexus Week In Review, A new weekly article that will be posted every Sunday. This article will be familiar for those of you who have been members of CPN for a long time as it will detail the weekly rankings of our hosted RPGs and hopefully include statistical information about the growth of said RPGs along with other information. I also hope to bring more news about events happening around CPN RPGs and on the main community forums to light here as well in an effort to bring all the weekly happenings of CPN to one place, so without any further explanations lets get started.

The past week on CPN was one of our most active since the launch of CPN 2.0, with overall weekly activity reaching nearly 1,500 posts. The real battle was between the top two RPGs on CPN right now, Hidden Village of NMR (CPNs all time leading group in terms of activity and longevity) and new RPG Dragonball Z: Evolution. Evolution has really been on the rise the past few weeks, even taking the top activity spot once, but this week it went to Hidden Village of NMR, which nearly reached 800 posts for the week. Rounding out the top five this week were Savage World (another old CPN group which has preformed quite well over the last 15 months), Naruto Fainaru Mesame (one time powerhouse that rivaled HVoNMR for top naruto RPG also owned by the DBZ: evolution crew), and The True Universe.
Read the rest of this entry »

Posted in Articles | 3 Comments »
Upgrades to CPN Underway.
›› ( Posted by: dystopia ) :: ( Posted On: March 13th, 2010 )

As I spoke about in my last post we finally have some money to put towards CPN improvements and as of last night the work began. There is a lot going on behind the scenes right now and hopefully very soon we’ll be able to roll out several new things, some that will be good for the RPers others that will be good for the management and community. It’s very important that the managers and members of our groups participate in this process, failure to do so will mean in the future CPN will not grow and at some point your groups will die and CPN will die, so get involved! Now lets move onto some of the things that are happening.

Changes Already In Place:

›› Dashboard Overhaul: As of last night I made some changes to the standard group dashboard that will show at least the last two main page posts there for all managers, managers need to stay involved with the community as it is in the best interest of their groups.
›› Limited Spam Protection: The first phase of what hopefully will be several measures taken to stop all the spam groups was put in place last night, now when signing up for a username and a group you must input a math question to show you are human. This technique will hopefully be in place on all sign up processes soon and will hopefully greatly reduce the spam groups.
›› Gravatars Enabled: Wordpress uses a blogging avatar system known as “gravatars” which you sign for and host on a central site and load that avatar on any wordpress or other blogging platform you use your email on. To set an avatar visit www.gravatar.com and sign up with the email you use here and you’re avatar will show on all comments and can even be enabled on the forums.
Read the rest of this entry »

Posted in News | 18 Comments »
Moving Forward & Feedback
›› ( Posted by: dystopia ) :: ( Posted On: March 9th, 2010 )

It’s been a few weeks since I’ve made a post here and I think it’s time to open up some communication with the members about features coming soon to CPN Groups as well as strategies to grow the community. First I’d like to touch on the news that we have received a check from adsense so we have some capital now to put into the site and how we use it is important, so feedback from the RPers is key on this, which I will come back to later.  First one the agenda for site ideas is one to move the current main forums to a group like everyone else uses, the benefits of this would be there would finally be just one account for everything on CPN plus we could use that group as kinda a “community help group”. I’d like to know what everyone thinks about that idea, or what they would propose.

Now onto the important issue of how to spend the adsense money, the first thing that comes to mind is chatrooms, however as of right now there is a irc chat plugin for wordpress (which is what CPNs base code structure is) that I’m going to attempt to use so that the chats could actually be integrated into the groups. If that doesn’t work we will then probably start looking at other chat software, even though through that route actual integration probably won’t be possible, what’s important is that we get chatrooms here soon. We’d also really like some feedback about the groups service so far, we can’t make improvements if nobody gives us feedback so please let us know what you think.

Posted in News | 7 Comments »
Nexus Reflective Issue 5: Longevity
›› ( Posted by: caligo ) :: ( Posted On: March 1st, 2010 )

Keep that rpg alive!

The average lifespan for today’s rpgs is in the ballpark of two weeks. Needless to say, it’s a bit disheartening to see an rpg fizzle out after such a short time, when it often takes a month or two to put one together (sometimes longer). Even during the few weeks of activity, rpgs rarely reach the “fun level” that rpgs once did. What is wrong? Why aren’t rpgs being finished, and why aren’t they lasting as long as they should? This week, I’m going to take a look at a few key areas of forum rpgs and relate them to the longevity of the site.

One of the first things you can do to spark life into the site is create an interesting environment – people, places, story, etc. Make the environment as detailed as possible. Creating detail and fleshing out locations and setting really acts as a catalyst to the imagination of the players. If the players don’t know where they are, why they are there, and what is happening, it’s going to be difficult to come up with stories for free style roleplaying in between site events. The best way to create a detailed environment is probably to use popular source material. (The new “hot” anime, a new movie, the popular games, etc.)
Read the rest of this entry »

Posted in Articles | 13 Comments »